
#include "WelcomeScene.h"
#include "WelcomeLayer.h"

WelcomeScene::WelcomeScene()
{

}

WelcomeScene::~WelcomeScene()
{

}

bool WelcomeScene::init()
{
	bool bRet=false;
	do 
	{
		CC_BREAK_IF(!CCScene::init());

		WelcomeLayer *t_pWelcomeLayer=WelcomeLayer::create();
		this->addChild(t_pWelcomeLayer);

		bRet=true;
	} while (0);

	return bRet;
}